New Media Communications (NMC)

NMC 100, *NEW MEDIA AND CULTURE, 3 Credits

Provides students with the basic critical skills to analyze the cultural, social, and political impact of new media technologies, new media texts, and new media institutions. Students will be exposed to a variety of social scientific and humanistic conceptual approaches to analyzing new media and culture. Special emphasis will be placed on historical analyses of how new media have shaped culture, as well as how culture has shaped new media.

Attributes: CPSI – Bacc Core, Perspectives, Social Processes & Institutions

Available via Ecampus

NMC 101, +*INTRODUCTION TO NEW MEDIA COMMUNICATIONS, 3 Credits

Approaches new media forms, such as virtual reality, games, social media, and artificial intelligence from a number of perspectives in communication research. Incudes new media topics of democracy, finance, intellectual property, and transmedia with an emphasis on the skillful management of change.

Attributes: CFSS – Core Ed - Social Science; CPSI – Bacc Core, Perspectives, Social Processes & Institutions

Equivalent to: NMC 101H

Available via Ecampus

NMC 101H, +*INTRODUCTION TO NEW MEDIA COMMUNICATIONS, 3 Credits

Approaches new media forms, such as virtual reality, games, social media, and artificial intelligence from a number of perspectives in communication research. Incudes new media topics of democracy, finance, intellectual property, and transmedia with an emphasis on the skillful management of change.

Attributes: CFSS – Core Ed - Social Science; CPSI – Bacc Core, Perspectives, Social Processes & Institutions; HNRS – Honors Course Designator

Equivalent to: NMC 101

NMC 199, SPECIAL TOPICS, 1-16 Credits

This course is repeatable for 16 credits.

NMC 240, SURVEY OF SOCIAL MEDIA, 3 Credits

Explores history, business, and current social research in social media, especially the cultural logic of Facebook, Twitter, Instagram, Snapchat, TikTok, Pinterest and beyond. Establishes critical context for advanced study of platforms and professionalization.

Available via Ecampus

NMC 241, APPLIED MEDIA AESTHETICS, 4 Credits

Foundational elements and principles of art and design in relation to visual media production and the communicative arts. Topics include composition, layout, color theory, typography, image manipulation, graphics creation and design in visual media. Provides core competencies digital visual communication arts tools.

Recommended: NMC 101

Available via Ecampus

NMC 245, CULTURAL ANALYTICS AND DATA SCIENCE, 3 Credits

Computational approaches to cultural research have changed what it means to work with media today. This course provides a foundation in data science tailored for work in social and cultural research including basic work in natural language processing, social network analysis, and information visualization.

NMC 255, APPLIED SOUND DESIGN, 4 Credits

Foundational elements and principles of sound design in relation to audio production and the communicative arts. Topics include elements of sound, technical terminology, types of equipment and digital audio workflows. Provides core competencies in audio recording, editing and manipulation in sound media.

Recommended: NMC 101

Available via Ecampus

NMC 260, +NEW MEDIA FUTURES, 3 Credits

Explores historical context and current perspectives on the various aspects of new media including linear, nonlinear, time-based, ambient, wearable, and interactive media. Includes the primary topics of digital cinema (compositing and nonlinear access), information theory, visualization, interactive narrative, user interface/experience, artificial intelligence, augmented reality, and virtual space.

Attributes: CSC1 – Core Ed - Beyond OSU Career Preparation; LACH – Liberal Arts Humanities Core

Prerequisite: CORE 100 (may be taken concurrently) with D- or better or CORE 300 (may be taken concurrently) with D- or better or BA 100 (may be taken concurrently) with D- or better or BA 300 (may be taken concurrently) with D- or better or ED 100 (may be taken concurrently) with D- or better or ED 300 (may be taken concurrently) with D- or better or ENGR 110 (may be taken concurrently) with D- or better or ENGR 310 (may be taken concurrently) with D- or better or LA 100 (may be taken concurrently) with D- or better or LA 300 (may be taken concurrently) with D- or better or SCI 100 (may be taken concurrently) with D- or better or SCI 300 (may be taken concurrently) with D- or better

Available via Ecampus

NMC 280, +GLOBAL MEDIA, 3 Credits

Explores theoretical and practical concepts of global media. Addresses historical and contemporary perspectives on the topic, particularly as they relate to globalization, systems of different world regions, cultural imperialism, media ownership, medium as the message, media representation, politics, entertainment, pop culture and trends in global technology and economic media developments.

Attributes: CFGH – Core Ed - Art & Humanities Global; LACH – Liberal Arts Humanities Core

Available via Ecampus

NMC 299, SPECIAL TOPICS, 1-16 Credits

This course is repeatable for 16 credits.

NMC 301, ^WRITING FOR THE MEDIA PROFESSIONAL, 3 Credits

Fundamentals of gathering information, evaluating information, writing information of the media and editing media content in written form.

Attributes: CSWC – Core Ed - Writing Intensive Curriculum (WIC); CWIC – Bacc Core, Skills, Writing Intensive Curriculum (WIC)

Recommended: NMC 101

Available via Ecampus

NMC 302, REPORTING, 3 Credits

An introduction to the practices, procedures, techniques, and organizational structures of basic news gathering and writing.

Recommended: WR 201

Available via Ecampus

NMC 305, COPYEDITING, 3 Credits

Copyreading, headline writing, newspaper layout and design.

NMC 306, ART AND CULTURE CONTENT CREATION, 3 Credits

Explores various forms of the arts and culture using criticism/reviewing/feature writing's forms, principles and ethics. Encourages students to be artful in response, given certain time and space boundaries, but also to discuss pushing the boundaries, exploding those boundaries and doing excellent, artful creation in response to the arts that affect our lives.

Available via Ecampus

NMC 311, INTRODUCTION TO NONPROFIT MANAGEMENT, 3 Credits

Introduction to the principles of effective nonprofit management and lays a foundation for future leaders and managers in the nonprofit sector. Focuses on historical perspectives, ethics, governance and leadership, legal structure and standards, financial management, strategic planning principles, fundraising principles, volunteer management, marketing and communications, and the future of the nonprofit sector.

Available via Ecampus

NMC 321, HISTORY OF BROADCASTING, 3 Credits

The technological, economic and corporate, legal and political, artistic, and social developments that shaped American broadcasting in the 20th century are examined. Implications for the future of broadcasting are addressed as well.

Prerequisite: NMC 260 with C- or better

Recommended: WR II completed with a passing grade.

NMC 322, LANDMARKS IN MEDIA CONTENT, 3 Credits

Introduces students to media content that represents advances in the art and science of creative use of media technology. Some of these advances were recognized immediately, some only after time had passed.

Prerequisite: (NMC 101 with C- or better or NMC 101H with C- or better) and NMC 260 [C-]

Recommended: WR II completed with a passing grade.

NMC 330, THE MEANING OF VIDEO GAMES, 3 Credits

Explores history and trends in the electronic games industry. Compares various game platforms, genres, strategies and theories. Studies game development processes and distinct roles within a development team. Analyzes video game story structure, level design, gameplay, character development, audio and interface. Proposes original game concepts. Creates maps and concept art. Examines representation of race, ethnicity, gender, gender identity and mental health in video games and the gaming industry. Modifies existing video games using game development software.

Prerequisite: NMC 100 with C or better or NMC 101 with C or better or NMC 101H with C or better

Available via Ecampus

NMC 333, ONLINE DATING AND ROMANCE, 3 Credits

Discusses the intersection of media, dating and romance that have significantly impacted both interpersonal relationships and our global society. Examines online dating and romance through an exploration of its history, commercialization of love, precursors of online dating, self-representation in dating ads, the dating app boom and industry, diversity, ethics and risks, mental health aspects, the global impact, and looks at its future trends through critical analysis and engaging experiments.

Available via Ecampus

NMC 340, SOCIAL MEDIA STRATEGY, 3 Credits

Designing systems of interaction is important for understanding how people come to be a part of social networks. Students will participate in a series of simulation games that will explore the dimensions of the interaction between publics and social networks, culminating in an original research project.

Prerequisite: NMC 240 with C- or better and NMC 260 [C-]

Recommended: NMC 301

NMC 341, MEDIA SPIN AND DECEPTION DETECTION, 3 Credits

Examines common ways media is used to deceive, and how media scholars and creators can avoid falling prey to spinners, platformed prevaricators, and purveyors of "fake news" using knowledge of production techniques, logic, and other skills.

NMC 342, +INTRODUCTION TO PUBLIC RELATIONS, 3 Credits

Emphasizes theory and philosophy of public relations, and applications of theory through specific tools and techniques. Analyzes current events from a public relations perspective. Systematically develops a public relations plan through research, planning, communication, and evaluation processes. CROSSLISTED as COMM 342/NMC 342.

Attributes: CSC2 – Core Ed - Beyond OSU Career Engagement

Prerequisite: NMC 101 with C- or better or NMC 101H with C- or better or COMM 111Z with C- or better or COMM 111HZ with C- or better or COMM 111 with C- or better or COMM 111H with C- or better and (COMM 321 (may be taken concurrently) [C-] or NMC 260 (may be taken concurrently) [C-])

Equivalent to: COMM 342

NMC 349, VIDEO ART, 4 Credits

Studio course in video art and time-based media projects. Emphasis on experimental approaches to video art in a contemporary art context, linear and non-linear video production and the projection and screening of video art projects. Introduction to the history of video art as an art form. CROSSLISTED as ART 349/NMC 349.

Prerequisite: ART 222 with C- or better and ART 263 [C-]

Equivalent to: ART 349

This course is repeatable for 8 credits.

NMC 350, DIGITAL ILLUSTRATION AND DESIGN, 4 Credits

Explores several techniques for communicating narrative through pictorial design with digital arts tools. Builds a digital drawing skill set including vector based drawing, digital painting, 3D illustration, collage, typography and photographic compositing. Covers illustration in editorial content, publishing, advertising, social media and the entertainment industry. Emphasis on visual research, creative workflows, concept development through the creation of illustration and design content.

Prerequisite: NMC 241 (may be taken concurrently) with C- or better

Available via Ecampus

NMC 351, NEW MEDIA VISUALIZATION, 4 Credits

Explores principles of spatial design, interactive design and immersive storytelling as they relate to Virtual, Augmented and Mixed Reality (collectively referred to as Extended or X-Reality). Additional topics include the history and current applications of X-Reality technology.

Available via Ecampus

NMC 355, SOUND DESIGN FOR VISUAL MEDIA, 4 Credits

Explores creative application of sound design for linear narrative, interactive and experimental visual media. Topics include evolving sound aesthetics for visual media in a historical and technological context. Emphasis on post-production synchronization, sound effect creation and manipulation, music underscoring and expressive experimentation in the audio visual story.

Prerequisite: (NMC 101 with C- or better or NMC 101H with C- or better) and NMC 255 [C-]

NMC 356, PODCAST PRODUCTION, 3 Credits

Focuses on intermediate-level production to develop, launch, distribute, and maintain professional-quality podcasts. Uses podcasting tools and resources for other storytelling enterprises.

Prerequisite: NMC 101 with C- or better or NMC 101H with C- or better

Recommended: NMC 255 or experience in audio production

Available via Ecampus

NMC 380, +PRE-PRODUCTION, 4 Credits

Focuses on pre-production or the planning phase of various audio/visual storytelling media. Explores creative application of visualizing a text narrative into an audio/visual media production. Topics include story structure, concept development, visual research, cinematic language, shot composition, storyboarding, animatics and editing.

Attributes: CSC2 – Core Ed - Beyond OSU Career Engagement

Prerequisite: NMC 260 with D or better

Available via Ecampus

NMC 382, STUDIO AND MULTICAMERA PRODUCTION, 4 Credits

Proficiency in organizing, producing, directing, and evaluating television programs using multicamera studio techniques, including graphics, set design, audio for television and digital video production, and lighting. Emphasis on bringing ideas from conception to realization in a studio setting.

Recommended: NMC 101

NMC 383, FIELD PRODUCTION, 4 Credits

Development of the technical abilities and conceptual approaches to audio, film, video and multimedia production. Emphasis on single-camera production techniques and concepts. Students will begin the study of post-production process. Students will also begin to study lighting and audio as they relate to single-camera field production.

Prerequisite: NMC 380 with C- or better

Recommended: NMC 351

NMC 385, MOTION DESIGN FOUNDATIONS, 4 Credits

Explores foundational elements and principles of animation for motion design. Topics include introductory animation techniques, history of motion graphics, the production process and workflows. Concept development, visual research, asset creation will be exercised through the creative development and execution of motion design projects.

Prerequisite: NMC 101 with C- or better or NMC 101H with C- or better

Recommended: NMC 241

Available via Ecampus

NMC 388, SOCIAL MEDIA AND INTERPERSONAL RELATIONSHIPS, 3 Credits

Examines how individuals build and maintain close relationships through new media and social networks. Currently, scholars are seeing a shift in how individuals self-report building close relationships, as people use elements of new media more and more frequently. Designed to look into the similarities and differences of these relationships as compared to face-to-face relationships. CROSSLISTED as COMM 388/NMC 388.

Equivalent to: COMM 388

NMC 392, WEB DESIGN AND PROGRAMMING, 3 Credits

Web apps are applications that are loaded as web pages. They can store data locally and continue to function while offline. In this hands-on class, students will create web apps that run on smart phones. No prior programming skills are required. Programming concepts that are required to create interactive web apps will be covered in this class.

Prerequisite: NMC 260 with C- or better

Available via Ecampus

NMC 393, SERVER SIDE PROGRAMMING, 3 Credits

Create websites that focus on the server side. Sever side website can store or retrieve data from users. In this hands-on class, students will create server side websites. No prior programming skills are required. Programming concepts that are required to create interactive server side websites will be covered in this class.

Prerequisite: NMC 260 with C- or better

Recommended: NMC 392

NMC 394, INTERACTIVE DESIGN AND USER EXPERIENCE, 3 Credits

Explores core skills of interactive design within media communications and systems, including conceptualizing interactive systems, prototyping, iterating, and managing interactive design workflow processes. Primarily examines interactivity through the lens of app design, while considering how these principles apply to other domains such as web interactivity, digital applications, tangible products, and mixed reality. Expands interactive formats and user experiences through visual consideration. Emphasizes hands-on aspect for artists to re/create interactive designs and focuses on the practical facet of the design.

Available via Ecampus

NMC 395, VIRTUAL REALITY PROGRAMMING, 3 Credits

Teaches the fundamental programming skills to create virtual reality experiences using the Unity game engine and C# programming language.

NMC 397, INTRODUCTION TO INFORMATION VISUALIZATION, 3 Credits

Applies visualization and interaction techniques to help people analyze and understand the sources of data.

NMC 399, SPECIAL TOPICS, 1-16 Credits

This course is repeatable for 16 credits.

NMC 401, RESEARCH AND SCHOLARSHIP, 1-16 Credits

This course is repeatable for 16 credits.

NMC 402, INDEPENDENT STUDY, 1-16 Credits

This course is repeatable for 16 credits.

Available via Ecampus

NMC 403, THESIS/DISSERTATION, 1-16 Credits

This course is repeatable for 16 credits.

NMC 405, READING AND CONFERENCE, 1-16 Credits

This course is repeatable for 16 credits.

NMC 406, PROJECTS, 1-16 Credits

This course is repeatable for 16 credits.

NMC 407, SEMINAR, 1-16 Credits

This course is repeatable for 16 credits.

NMC 408, WORKSHOP, 1-16 Credits

This course is repeatable for 16 credits.

NMC 409, PRACTICUM, 1-16 Credits

Equivalent to: ART 409

This course is repeatable for 16 credits.

NMC 410, INTERNSHIP, 1-16 Credits

This course is repeatable for 16 credits.

Available via Ecampus

NMC 418, +VIRAL CONTENT, 3 Credits

Explore viral content by examining the history, cultural, social, and psychological factors connected to it. Emphasize industry strategies, algorithms, and how to apply Berger's STEPPS framework. Develop the skills necessary to craft impactful content and effectively analyze its performance to engage and resonate with digital audiences through content creation experiments.

Attributes: CSC2 – Core Ed - Beyond OSU Career Engagement; LACS – Liberal Arts Social Core

Prerequisite: NMC 260 with C- or better or NUTR 371 with C- or better

Available via Ecampus

NMC 419, REEFER MADNESS IN THE MEDIA, 3 Credits

Critically examines the history of hemp and marijuana prohibition, issues of propaganda and the media's role during the transition between prohibition and the current state of reform. The purpose of this course is to better understand the role media plays in shaping our political, cultural and personal experiences. For students, this knowledge is invaluable for analysis, evaluation and critical thinking skills. The framework of this class is based on four modules: "History of Marijuana Prohibition", "Marijuana, Media and Culture", "Medicinal Marijuana Movement" and "Legalizing Marijuana Campaigns".

NMC 421, DIFFUSION OF INNOVATIONS, 3 Credits

An introduction to old and emerging theories that explain the spread of innovative ideas and technologies among members of a society, emphasizing the role of communication processes and the special problems for diffusion in communication technology.

Prerequisite: NMC 301 with C- or better

Recommended: NMC 101

NMC 424, +CRISIS COMMUNICATION AND STRATEGIC CONFLICT MANAGEMENT, 3 Credits

Develops public relations crisis analysis, planning, and communication skills. Includes class discussions, analysis of appropriate theory, case study analysis, and simulation. Develops various skills that are needed to produce or supervise the production of public relations materials for crisis preparation and communication. Explores real-life, on-the-job scenarios and experiences. CROSSLISTED as COMM 424/NMC 424.

Attributes: CSC2 – Core Ed - Beyond OSU Career Engagement

Prerequisite: (NMC 101 with C- or better or NMC 101H with C- or better or COMM 111Z with C- or better or COMM 111HZ with C- or better or COMM 111 with C- or better or COMM 111H with C- or better) and (COMM 321 (may be taken concurrently) [C-] or NMC 260 (may be taken concurrently) [C-])

Equivalent to: COMM 424

NMC 427, *DIGITAL PORNOGRAPHY, 3 Credits

Exploration of the prominent role pornography plays in digital communication innovation globally including the examination of social consequences; diffusion of technology, business models and economic impact; legal, ethical, and moral issues; and community health and well-being.

Attributes: CSST – Bacc Core, Synthesis, Science/Technology/Society

Available via Ecampus

NMC 430, MEDIA THEORY, 3 Credits

Exposes students to major theoretical paradigms and controversies in media studies. Introduces a broad theoretical vocabulary for the analysis of media. Emphasizes theoretical approaches to new media technology.

Prerequisite: NMC 301 with C- or better

Recommended: NMC 101

NMC 432, +GENDER AND COMMUNICATION, 3 Credits

Investigates impact of sex and gender on communication in interpersonal, small group, organizational, mediated, and public settings. Focuses on gender and sexuality as products of communication processes. Analyzes the intersections of gender, sexuality, and other important forms of identity like race, class, and ability. CROSSLISTED as COMM 432/NMC 432.

Attributes: CSDP – Core Ed - Advanced Difference, Power & Oppression; LACH – Liberal Arts Humanities Core

Equivalent to: COMM 432

Recommended: Completion of a Difference, Power, and Oppression Foundations course; Analytical, critical thinking, and evaluation skills

NMC 435, MEDIA EFFECTS, 3 Credits

Reviews the potential for media technology and media content to influence the beliefs and behaviors of individuals. Discusses the media's ability to bring about specific changes in people's attitudes, values, political agendas, purchasing habits, and jury decisions. Emphasizes the impact of new media's interactive technology and content on people's beliefs and behaviors.

Prerequisite: NMC 301 with C- or better

NMC 437, NEW MEDIA AND SOCIETY, 3 Credits

Examines the impact of new media technology on American institutions and political life. Emphasizes the way that social institutions, the government, the military, and corporations have evolved in the face of new media. Discusses social and political changes in terms of their connection to developments in media technology.

Prerequisite: NMC 301 with C- or better

Recommended: NMC 101

NMC 439, SONIC ARTS, 2 Credits

Create experimental sonic art projects using analog and digital technologies to make natural, artificial, and curated sound installations within an arts, design, or communication context. Apply the iterative design process to ideate, prototype, implement, reflect and then re-imagine the sound art project. Develop collaborative skills by working with people from other disciplines. Demonstrate competency through describing and applying sound art concepts including those that involve active listening practices. Explore the breadth and range of sonic-art from a historical and contemporary art practice. CROSSLISTED as ART 439/GD 439/MUS 439/NMC 439/TA 439 and ART 539/MUS 539.

Equivalent to: ART 439, GD 439, MUS 439, TA 439

This course is repeatable for 16 credits.

Recommended: MUS 111 or ART 121

NMC 440, MEDIA MANAGEMENT, 3 Credits

Changes in technology and in the media's role in converging technologies require creative, innovative organizational structure and strategic management and leadership techniques. Identify basic roles, principles and concepts as related to media management. Through group work, role-plays, and projects, investigate the creative and practical aspects of managing diverse teams and interpersonal dialogue, while becoming more culturally competent.

Prerequisite: NMC 301 with C- or better

Available via Ecampus

NMC 441, +MEDIA ENTREPRENEURSHIP, 3 Credits

Studies entrepreneurial processes as they uniquely relate to the arts and sciences of new media. Emphasizes basic entrepreneurial applications and processes of research, collaborative planning, idea generation, organizational structure, market analyses, finance, accounting, budgeting, pitching, sales/revenue generation, and business plans as they apply to new media ventures.

Attributes: CSC2 – Core Ed - Beyond OSU Career Engagement

Prerequisite: NMC 260 (may be taken concurrently) with C- or better or COMM 321 (may be taken concurrently) with C- or better or SSCI 211 (may be taken concurrently) with C- or better

Available via Ecampus

NMC 457, OFF THE SCREEN - VIDEO INSTALLATION ART, 2 Credits

Create experimental video-art installations within an arts, design, or communication context. Apply the iterative design process to ideate, prototype, implement, reflect and then re-imagine the video art project. Explore the breath and range of experimental approaches to video installations, multi-screen projections, immersive visual and sound environments, and projection-mapping from a historical and contemporary art perspective. Develop collaborative skills by working with people from other disciplines. CROSSLISTED as ART 457/GD 457/MUS 457/ NMC 457/TA 457 and ART 557/MUS 557.

Equivalent to: ART 457, GD 457, MUS 457, TA 457

This course is repeatable for 16 credits.

Recommended: MUS 111 or ART 121

NMC 461, TRANS-MEDIA CREATION IN SCI-FI & FANTASY, 3 Credits

Develops an exploitable sci-fi/fantasy storyworld suitable for trans-media franchise development, anchors it with a novelette-length work of fiction writing, and makes preparations to utilize it as the hub of a trans-media storytelling franchise. Although a tremendous amount of writing happens in this class as part of the story-creation process, writing is used simply as a capture tool. This is not a writing class.

NMC 462, TRANS-MEDIA PUBLISHING IN SCI-FI & FANTASY, 3 Credits

Simulates a trans-media story shop. A franchise canon is selected (usually from the public domain) and student teams work on specific trans-media assets for the franchise, bringing their existing skill sets to the table and learning new ones from their peers in a collaborative setting. Examples of such assets include webcomics, short video productions, virtual-reality experiences, video games, tabletop games, interactive novels, alternate-reality games, podcasts, radio dramas, e-books, YouTube channels.

NMC 470, MEDIA LAW, 3 Credits

The relevant laws and regulations that govern the mass media; the participants in the law making process; the analytical methods and problem solving techniques used in the law making process; the laws and policies affecting journalists. Issues such as libel, privacy, obscenity, indecency, fair trail/free press and copyright are covered.

Prerequisite: NMC 301 with C- or better

Available via Ecampus

NMC 480, ADVANCED MOTION DESIGN, 4 Credits

Explores advanced techniques in motion graphics design. Builds an advanced animation skill set including complex compositing, animated textures, looping, basic rigs, hierarchies and behaviors. Emphasis on in-depth concept development, advanced asset creation and storytelling through motion. Analyze motion design content within contemporary visual culture.

Prerequisite: NMC 385 with C- or better

Available via Ecampus

NMC 481, COMPOSITING AND DIGITAL EFFECTS, 4 Credits

Explores compositing and digital effects as production techniques in digital storytelling. Explores several compositing techniques and workflow options for digital manipulation of moving image content. Topics include green screen extraction, motion and camera tracking, rotoscoping, and 2D/3D workflows.

Prerequisite: NMC 380 (may be taken concurrently) with C- or better

Recommended: NMC 385

Available via Ecampus

NMC 482, DOCUMENTARY, 4 Credits

Examines theory and production of the documentary genre. Covers all stages of producing a documentary film from the idea through development, marketing, planning, shooting, editing, and post-production.

Prerequisite: NMC 380 (may be taken concurrently) with C- or better

NMC 483, NEW MEDIA 3-D, 4 Credits

Provides hands-on introduction to the world of 3-D computer modeling and animation, including investigations of light, texture, form, spatial design and motion (to a limited degree). Discusses professional and artistic practice and critiques student and professional work.

Prerequisite: NMC 351 with C- or better

NMC 484, NEW MEDIA ANIMATION, 4 Credits

An in-depth theoretical and hands-on investigation of advanced animation tools and techniques used for educational, scientific, entertainment, and expressive communication projects. Tools and techniques covered include motion capture (full body, face, hand), automated lip-sync dialogue processing, dynamic simulation, particle motion, and other simulation or performance-based animation approaches. Students will work individually and in teams to explore the communicative and creative possibilities of the described technologies.

Recommended: NMC 101

Available via Ecampus

NMC 487, +VIRTUAL WORLDS, 4 Credits

Explores design of virtual space from theoretical, historical and practical perspectives. Compares and contrasts real world physical space with virtual space. Examines narrative backstory, style, form, color, light, motion and sound in video games. Develops detailed cultural and environmental backstories for virtual worlds based on research. Plans and maps layout of interactive virtual worlds that encourage exploration. Researches and applies principles of color, light, form, motion, sound and spatial narrative design. Designs logos for virtual worlds based on principles of design and research of brand identities. Builds interactive virtual spaces using 3D modeling and game development software. Creates cinematic trailers of virtual worlds, including complex camera moves and soundtracks. Uploads trailers to a portfolio website in preparation for careers related to video game design.

Attributes: CSC2 – Core Ed - Beyond OSU Career Engagement

Prerequisite: (NMC 100 with C or better or NMC 101 with C or better or NMC 101H with C or better) and NMC 351 [C] and NMC 260 [C]

Recommended: Intermediate-level computer skills on Windows or Mac OS

NMC 488, SENSOR TECHNOLOGIES AND THE ARTS, 2 Credits

Create interactive arts, design, or communication projects using sensor technologies in combination with sound, video, lights, video games, and generative digital art. Translate gestures of the physical world into interactive control using plug and play wireless sensors. Apply the iterative design process to ideate, prototype, implement, reflect and then re-imagine the sensor technologies project. Explore the breadth and range of interactive art from a historical and contemporary art practice. CROSSLISTED as ART 488/GD 488/MUS 488/NMC 488/TA 488 and ART 588/MUS 588.

Equivalent to: ART 488, GD 488, MUS 488, TA 488

This course is repeatable for 16 credits.

Recommended: MUS 111 or ART 121

NMC 490, MEDIA ETHICS, 3 Credits

Explores ethical issues surrounding new media communications. Emphasizes professionalism in journalism, new media visual production, new media management, advertising, film, and public relations. Topics also include new media's relationship with society, violence in the media, and sex in the media.

Prerequisite: NMC 301 with C- or better

Recommended: NMC 101

NMC 493, +*MEDIA AND POWER, 3 Credits

Analyzes the relationship between media and power. Explores how media technologies like television, film, GPS, and smart technology have been central to the analysis, governance, and control of populations. Emphasizes how media technologies have allowed for the exertion, extension, and resistance of power in the United States.

Attributes: CPDP – Bacc Core, Perspectives, Difference/Power/Discrimination; CSDP – Core Ed - Advanced Difference, Power & Oppression

Recommended: Completion of a Difference, Power, and Oppression Foundations course

Available via Ecampus

NMC 498, ADVANCED COLLABORATIVE EXPERIENCE, 3-4 Credits

Senior-level course designed to integrate the skills and knowledge obtained through NMC course work into a group research, group project, and/or group production that will be useful to students for their professional portfolio or serve as the basis for academic publication. Topic changes per term.

Prerequisite: (NMC 101 with C- or better or NMC 101H with C- or better) and NMC 301 [C-]

This course is repeatable for 4 credits.

NMC 499, SPECIAL TOPICS, 1-16 Credits

This course is repeatable for 16 credits.

NMC 530, MEDIA THEORY, 3 Credits

Exposes students to major theoretical paradigms and controversies in media studies. Introduces a broad theoretical vocabulary for the analysis of media. Emphasizes theoretical approaches to new media technology.

NMC 535, MEDIA EFFECTS, 3 Credits

Reviews the potential for media technology and media content to influence the beliefs and behaviors of individuals. Discusses the media's ability to bring about specific changes in people's attitudes, values, political agendas, purchasing habits, and jury decisions. Emphasizes the impact of new media's interactive technology and content on people's beliefs and behaviors.

NMC 537, NEW MEDIA AND SOCIETY, 3 Credits

Examines the impact of new media technology on American institutions and political life. Emphasizes the way that social institutions, the government, the military, and corporations have evolved in the face of new media. Discusses social and political changes in terms of their connection to developments in media technology.

NMC 590, MEDIA ETHICS, 3 Credits

Explores ethical issues surrounding new media communications. Emphasizes professionalism in journalism, new media visual production, new media management, advertising, film, and public relations. Topics also include new media's relationship with society, violence in the media, and sex in the media.